Rotation

What is Rotation?
You can add the action of “horizontal rotation” to a target object.
*By equipping the Rotation component to Object A, Object A will repeat the animation of “horizontal rotation” on the placement point.

 

How to use?

1. Select the asset from the left panel. (attached image ①)
2. Place the selected assets in the terrain(attached image ②)
3. When you select the asset on the terrain a component list will get displayed on the right panel (attached image ③)

4. Select the Rotator component from the right panel

5. Set the rotation speed of the Rotator.

6. Click on the test button in the upper right corner of the screen ( the rotator which you had set can be verified in the test play).

7. The object rotates (rotators) at a speed and angle which is already set.

 

 

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