Ninja Motion

What is Ninja Motion?
The avatar can switch from normal movement to ninja movements, with increased speed and jumping ability for a certain period of time, and can even throw Japanese swords and shurikens.
*By equipping the Ninja Motion component on A object, the avatar can change its normal movements to ninja-like movements and for a set duration, its movement speed and jump power are increased. Additionally, by using the shortcut keys (Q and E), the avatar can throw Japanese swords and shurikens.

 

How to use?

1. Select the asset from the left panel. (attached image ①)
2. Place the selected assets in the terrain(attached image ②)
3. When you select the asset on the terrain a component list will get displayed on the right panel (attached image ③)

4. Select the Ninja Motion component from the right panel

5. Now set the time, speed, and jump value of the ninja motion.

6. Click on the test button in the upper right corner of the screen ( the ninja motion which you had set can be verified in the test play).

7. When the avatar comes in contact with the target object (trigger activated), a Ninja Motion effect is applied (the object is hidden), and the avatar can be controlled with preset values of speed and jumping power

You can also use the following shortcut keys to throw a Japanese sword or shuriken

(Q): Pull out (or close) the Japanese sword.
(E): Attack with a Japanese sword.
Right mouse click (two-finger click on the trackpad): Throw shuriken

 

 

 

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