With rapid expansion in the metaverse, companies will make some mistakes. They can make their metaverse a success by avoiding making fake promises and cliche incentives.
A metaverse has the potential to bring positive social change. Skilled professionals are being trained to create immersive metaverse experiences with the intention of improving human well-being. Unfortunately, it can also do a lot of damage, given that the gatekeepers of this technology are the same names that have usually been centralized entities that have for the most part have used their platforms to harvest user data, and overstep privacy boundaries.
Metaverse could solve some of the downsides of remote working, substituting in-person interactions and promoting a positive culture between employees working from home and those in the office. However, concerns are being raised regarding the metaverse inconsistencies and the critical barriers to accessing the technology required to participate in it. This article will cover the crucial mistakes that can cause all your efforts in producing the best metaverse to go in vain.
After the pandemic, the world has become more digital. The acceptance of virtual platforms is more widespread than ever, and interest in the metaverse has hiked since Mark Zuckerberg announced his big plans related to this new technology. While many big names are joining the bandwagon, not everyone has succeeded in keeping their promises.
One of the biggest mistakes made by companies is compromising on visuals. A metaverse promises to provide the user with a premium, immersive experience, and poor visuals ruin this experience. Very few metaverses are on par with XANA in providing top-notch visuals that enhance the users’ immersive experience.
Issues with Responsiveness
Most people would prefer to work in a 3D environment instead of a static 2D one. If the technology used to run the metaverse is compromised, the users will not find it as mesmerizing as it promises to be. There’s no point in giving the users an immersive experience if it is unresponsive due to bugs, and glitches.
Companies have been experimenting with Virtual Reality (VR) for years, and substandard quality has always found replacements. Metaverse is an opportunity for brands to target their customers by giving them an innovative experience. It will be a colossal failure if the metaverse isn’t as immersive and responsive as it promises to be.
No Acknowledgement of Privacy Measures
Big names like Nike, Disney, and Walmart have recently filed patents to create their versions of the virtual world. By introducing their trademarked digital extensions and acquiring companies specializing in virtual products, they show their confidence in the metaverse. Even though these companies have secure IT systems, data privacy is still a concern for users in these centralized online environments. A lot of major centralized firms are primarily interested in harvesting user data, and this will drastically reduce people’s anonymity in the digital world.
The XANA metaverse is decentralized, and no central entity controls it. As a decentralized metaverse, XANA is not a tool to extract data from its users. Additionally, decentralization provides a huge layer of privacy for users because there is no centralized firm tracking them all the time. Privacy and anonymity are extremely important for a virtual world because without them, people are more likely to be exploited.
Mixing Metaverse Regulations with Social Media Rules
As metaverse brings seamless engagement and exchanges between the real and the virtual world, companies are looking for innovative opportunities to connect with their customers. While the concept introduces plenty of lucrative opportunities, it is essential to set some guidelines that mitigate the problems that users have experienced with social media platforms.
Without a doubt, metaverse will bring diverse communities together and connect people from different parts of the globe in a unified virtual world. There is a wait for the technology to hit the market and gain traction. Still, policymakers need to get ahead of the metaverse and implement regulations different from social media.
Lack of Interoperability
The metaverse will elevate our digital sense and bring revolutionary personal experiences. A significant concern of the metaverse is interoperability. Interoperability will be a driving force for the metaverse, allowing interaction between diverse networks and applications.
A person’s identity remains the same in the real world no matter where they travel. Even their assets and possessions in most cases can be relocated from one place to another without undergoing noticeable changes. The XANA metaverse will replicate this continuity of your digital Avatar/character (3D virtual model) through interoperability – the integration of different worlds and applications from various blockchains will allow the metaverse to become a complete digital world. People will be able to move & access their Avatar along with all their assets on any application, event, and game that is integrated on the XANA metaverse.
The Bottom Line
Even though we are right at the doorstep of a virtual universe, setting up the metaverse is both challenging and full of opportunities. While we look forward to the digital realm, it is essential not to make the same mistakes as were made by social media giants. For this, other companies and startups must develop their version of the metaverse.
XANA is a metaverse in development by NOBORDER.z Because of the years that went into developing the product, they have addressed significant metaverse concerns and are determined to avoid the mistakes. While people look forward to Zuckerberg’s version of the metaverse, if they want something different from Facebook, they must shift their focus to more comprehensive metaverses launching soon.